Last Epoch patch notes are so massive! Big buffs and big nerfs for builds like acolyte summon volatile zombie, mage frostclaw veil, rogue shadow daggers, and more. Some items like abin call and mad alchemist ladle got nerfed too. But there are also buffs to skills like summon skeleton, meteor, fury leap, and more. 🔥 But don’t worry, builds still work! #LastEpochUpdate #PatchNotesInsights
Table of Contents
Introduction 📜
In this video, we’re headed to the world of Last Epoch to discuss the patch notes for the 1.0 Echo from the void update dropping soon. This update is massive, and we’ll cover the high arching changes, including nerfs and buffs to established builds.
Quick Announcements 📢
- Find details for the fourth treasure hunt event in the Discord
- Subathon on Twitch starting February 21st
Nerfs and Their Impact 💥
Acolyte Summoning Changes 🧟
Summon | Change |
---|---|
Zombie | 10% chance |
Wraith | 20% less cast speed |
Hydra | 25% less damage, increased Mana cost |
The Acolyte’s summoning abilities have seen significant nerfs, impacting the effectiveness of these powerful minions in combat.
Mage Skills Overhaul 🔥❄️
Skill | Change |
---|---|
Frostclaw | 50% less Ward |
Frost Wall | 12-second cooldown |
Hydra | 25% less damage |
Major changes to various Mage skills have led to reduced damage and utility, making some spells less potent in combat situations.
Rogue Skill Adjustments 🗡️
Skill | Change |
---|---|
Shadow Daggers | 24% less damage |
Summon Wolf | Squirrels deal 38% less melee damage |
Rogue skills such as Shadow Daggers and Summon Wolf have been reined in, reducing their effectiveness in battle.
Vengeance Alterations 🩸
Vengeance’s dark dualist has seen a 16% reduction in global damage, impacting its role in combat situations.
Buffs and Their Impact 🚀
Historic Buffs for Summon Skeletons and Rogues 🦴
Skeleton Buff | Change |
---|---|
Dread | 40% Health |
Necromancy | 1% base, 8% more bow damage per point |
Skeleton Rogues | Range, damage, and attack improvements |
Summon Skeletons and Skeleton Rogues have received substantial buffs, enhancing their longevity and combat abilities in Last Epoch 1.0.
Meteor and Rune Bolt Enhancements 🌠
Skill | Change |
---|---|
Meteor | Various buffs |
Rune Bolt | 4% damage boost, 20% more cast speed |
Meteor and Rune Bolt spells have received significant boosts, enhancing their damage and cast speed for improved combat effectiveness.
Primalist Skill Updates 🌪️
Skill | Change |
---|---|
Fury leap | Lower delay, new animations |
Scorpion | Increased melee damage |
Fury Leap and Scorpion skills for the Primalist have been adjusted for improved responsiveness and enhanced damage capabilities.
Rogue Skill Enrichment 🍇
Skill | Change |
---|---|
Acid Flask | Improved hit and poison pool mechanics |
Ballista | Significant damage and speed increases |
Rogue skills such as Acid Flask and Ballista have seen remarkable enhancements, improving their combat value and effectiveness.
Sentinel Skill Boosts 🔨
Existing skills for the Sentinel have benefited from damage effectiveness and enemy shred alterations, enhancing their combat prowess in Last Epoch.
Item Nerfs and Adjustments 🛡️
Several powerful items, such as The Mad Alchemist Ladle and Twisted Heart, have seen reductions in their effectiveness, impacting gameplay and combat strategies.
Conclusion 🏁
The Last Epoch 1.0 update brings significant changes to build dynamics with both buffs and nerfs impacting various skills and items. Stay tuned for the upcoming subathon on Twitch for exciting events and giveaways!
I hope you found this overview of the patch notes both entertaining and informative. We’ve only touched the surface of the extensive changes in this update. Thank you for watching!