- Upcoming updates include a shaman rework, new void class expansions, and melee buffs. The game will be expanded to other platforms in the future. Alts will have a catch-up method for corruption levels. The game will remain cycle-based, and there are plans for multiplayer improvements. Unique idols and set items will be reworked in the future. More character slots will be added, and there are plans for a character customization system. Melee love is on the way in future updates.
The latest developer stream for Last Epoch provided a wealth of information, including details on Shaman rework, Void Mastery, Hideouts, and more. The two-hour stream has been condensed into a concise recap to keep you up to date with all the latest developments.
Table of Contents
The Teasers: What’s in Store
The stream discussed various topics such as St B skip cycle 2, old cat shop, new void class expansions, a shaman rework, hideouts, and melee buffs. This article will provide a summary of the key takeaways from the developer stream and offer insights into the future of Last Epoch.
Platforms and Expansion Plans
The game’s expansion to other platforms, such as PC and others, was a central topic of discussion on the stream. While plans to bring Last Epoch to other platforms are underway, no specific details or ETA were shared. Factors such as player count and platform requests will influence the game’s expansion strategy.
Catching Up: Balancing Alts and Corruption Levels
Players inquiring about a catch-up method for their alts to match their main corruption levels were informed that a mechanic to address this feedback is currently in early testing. However, no specific details were provided at this stage.
New Masteries and Character Customization
The feasibility of adding new masteries and character customization options was discussed, with plans to introduce a character customization system that includes body type customization as an option. However, it was emphasized that this is a longer-term plan with no immediate developments expected.
Multiplayer Experience and Balance Changes
Improvements to the multiplayer experience and the balancing of overperforming items and skills, such as the Forge Guard Shield, were highlighted as areas of focus. The team assured players of ongoing efforts to enhance the multiplayer experience.
Class Updates and Expansion Strategy
The potential for expansions and class updates was addressed, with the team emphasizing their focus on cycle-based updates to avoid splitting the community over expansion content. The future of sets and unique idols, as well as plans for character creation, were also discussed.
The Future of Hideouts and Ward Mechanics
The possibility of introducing a customizable system like Hideouts and addressing concerns about the current Ward mechanics were touched upon, with the team expressing interest and acknowledging the need for improvements.
The Shaman Rework and Character Slots
The ongoing updates and changes to the Shaman class were discussed, emphasizing that the core themes and skills remain intact. Additionally, plans to increase the number of character slots available without the need for purchasing them were outlined.
Melee Combat and Pinnacle Boss Content
The team reassured players about their focus on catering to the melee playstyle in the development of Pinnacle boss content, acknowledging the natural advantage of ranged combat and taking steps to mitigate it.
Conclusion
The developer stream for Last Epoch provided valuable insights into the game’s future developments, including class reworks, expansion plans, and the focus on enhancing the player experience. With ongoing efforts to address player feedback and introduce new content, the future of Last Epoch looks promising. Stay tuned for more updates and exciting developments in the world of Last Epoch.
Key Takeaways:
- Plans for game expansion to other platforms are in progress.
- Mechanic to address alt catch-up method in early testing.
- Focus on multiplayer experience improvements and skill balancing.
- Longer-term plans for introducing character customization options.
- Acknowledgment of the need for Shaman class updates and character slot increases.
- Emphasis on catering to melee playstyle in the development of Pinnacle boss content.