The Falconer class in Last Epoch is like having a sidekick who does all the heavy lifting! Just run around while your birdie friend wreaks havoc. With powerful damage, crazy crits, and a fun dive ability, this build is a blast to play. So why not give it a try and soar with the Falconer? 🦅🏹 #GameOn

Introduction

Kingdom last Epoch gives you a build for the Falconer class, a very powerful class that is easy to play. This build allows you to play as a class that may not be the fastest in clearing speeds, but is still a very nice character. When playing as Falconer, most of the time you are on the move, utilizing aerial assault as the main damaging skill.

The Playstyle of a Falconer

When playing as Falconer, it is important to utilize aerial assault, and use it most of the time. This requires certain skills and gear to maximize the effectiveness of the character.

Gear Level Type of Gear
Full Build Explosive Trap, Firing fire at enemies
Late Game Dive for dealing high damage
Rogue Class Starting as Rog and picking Falconer as a subclass
Skills Aerial Assault as the main damaging skill
Points Allocation Allocate points in various skill trees to maximize damage and utility

Skill Tree for Falconer

Focusing on the skill tree, it is essential to allocate points carefully to enhance the effectiveness of Falconer’s skills.

Skill Tree Points Allocation
Aven Hunter Allocating points in increasing damage and cooldown recovery
Feiz the Storm Adding slowing chance and increasing damage inside the storm
Journey Improving the Falcon’s abilities and increasing damage

Dive Bomb Skill

When leveling up, it is important to focus on enhancing the dive bomb skill, which has a high cooldown and requires precise allocation of points.

  • Impact Trigger | For immediate detonation of traps
  • Bomb Bearer | Increasing damage and cool down recovery
  • Sky Signal | Granting physical and Elemental pation to Falcon

Passive Skill Allocation

Dividing skill points between Rogue and Falconer is crucial to create a well-rounded character with appropriate attributes and abilities.

Passive Skill Points Allocation
Wilderness Scout Gaining maximum health and endurance threshold
Raptor’s Wings Increasing damage and gaining haste
Marksman Enhancing bow speed and health on hit

Gear Build for Falconer

Falconer’s main skills are enhanced by dexterity and critical hit chance, so gear should prioritize these attributes.

Gear Attribute Importance
Dexterity High Critical Strike chance and damage
Strike Multipliers Increasing critical hit chance and damage
Defensive Layers All resistances, armor, Dodge rating, and Critical avoidance

Conclusion

The Falconer class in Last Epoch is an exciting and powerful class that offers a unique playstyle. By utilizing the aerial assault skill, dive bomb, and carefully allocating skill points, a player can create a strong and versatile character. Emphasizing critical hit chance and damage on gear will further enhance the effectiveness of Falconer’s skills. Whether as a starting class or a transition from the Rogue class, the Falconer offers an enticing and dynamic gameplay experience.

Key Takeaways

  • Enhance aerial assault as the main damaging skill
  • Allocate skill points wisely to maximize efficiency
  • Prioritize dexterity and critical hit chance on gear

FAQ

Q: What is the recommended starting class for Falconer?
A: Starting as a Rogue and then picking Falconer as a subclass is recommended for a smooth transition and skill allocation.

Q: How should points be allocated in the skill tree for Falconer?
A: Focus on enhancing skills like aerial assault, dive bomb, and passive abilities that increase damage and survivability.

Hope you enjoyed the video! For more content, check out other cool videos on the screen right now for different classes. See you in the game!

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