The Falconer class in Last Epoch is like having a sidekick who does all the heavy lifting! Just run around while your birdie friend wreaks havoc. With powerful damage, crazy crits, and a fun dive ability, this build is a blast to play. So why not give it a try and soar with the Falconer? 🦅🏹 #GameOn
Table of Contents
Introduction
Kingdom last Epoch gives you a build for the Falconer class, a very powerful class that is easy to play. This build allows you to play as a class that may not be the fastest in clearing speeds, but is still a very nice character. When playing as Falconer, most of the time you are on the move, utilizing aerial assault as the main damaging skill.
The Playstyle of a Falconer
When playing as Falconer, it is important to utilize aerial assault, and use it most of the time. This requires certain skills and gear to maximize the effectiveness of the character.
Gear Level | Type of Gear |
---|---|
Full Build | Explosive Trap, Firing fire at enemies |
Late Game | Dive for dealing high damage |
Rogue Class | Starting as Rog and picking Falconer as a subclass |
Skills | Aerial Assault as the main damaging skill |
Points Allocation | Allocate points in various skill trees to maximize damage and utility |
Skill Tree for Falconer
Focusing on the skill tree, it is essential to allocate points carefully to enhance the effectiveness of Falconer’s skills.
Skill Tree | Points Allocation |
---|---|
Aven Hunter | Allocating points in increasing damage and cooldown recovery |
Feiz the Storm | Adding slowing chance and increasing damage inside the storm |
Journey | Improving the Falcon’s abilities and increasing damage |
Dive Bomb Skill
When leveling up, it is important to focus on enhancing the dive bomb skill, which has a high cooldown and requires precise allocation of points.
- Impact Trigger | For immediate detonation of traps
- Bomb Bearer | Increasing damage and cool down recovery
- Sky Signal | Granting physical and Elemental pation to Falcon
Passive Skill Allocation
Dividing skill points between Rogue and Falconer is crucial to create a well-rounded character with appropriate attributes and abilities.
Passive Skill | Points Allocation |
---|---|
Wilderness Scout | Gaining maximum health and endurance threshold |
Raptor’s Wings | Increasing damage and gaining haste |
Marksman | Enhancing bow speed and health on hit |
Gear Build for Falconer
Falconer’s main skills are enhanced by dexterity and critical hit chance, so gear should prioritize these attributes.
Gear Attribute | Importance |
---|---|
Dexterity | High Critical Strike chance and damage |
Strike Multipliers | Increasing critical hit chance and damage |
Defensive Layers | All resistances, armor, Dodge rating, and Critical avoidance |
Conclusion
The Falconer class in Last Epoch is an exciting and powerful class that offers a unique playstyle. By utilizing the aerial assault skill, dive bomb, and carefully allocating skill points, a player can create a strong and versatile character. Emphasizing critical hit chance and damage on gear will further enhance the effectiveness of Falconer’s skills. Whether as a starting class or a transition from the Rogue class, the Falconer offers an enticing and dynamic gameplay experience.
Key Takeaways
- Enhance aerial assault as the main damaging skill
- Allocate skill points wisely to maximize efficiency
- Prioritize dexterity and critical hit chance on gear
FAQ
Q: What is the recommended starting class for Falconer?
A: Starting as a Rogue and then picking Falconer as a subclass is recommended for a smooth transition and skill allocation.
Q: How should points be allocated in the skill tree for Falconer?
A: Focus on enhancing skills like aerial assault, dive bomb, and passive abilities that increase damage and survivability.
Hope you enjoyed the video! For more content, check out other cool videos on the screen right now for different classes. See you in the game!