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Faction rank and leveling adjustments are in the works, with changes to the rewards and progression speed.
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Sockets may come to the game in the future, but for now, it’s not a priority.
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Optimization efforts are ongoing, with team members focused on both engine upgrades and skill optimization.
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Warlock may see void conversion for individual skills or on items in the future.
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Character appearance modification is not in the works for 1.1, and likely won’t be available until later patches.
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More narrative and content will be added to the campaign in the future, but the focus is on maintaining a fun and engaging experience.
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Cycle to Legacy progression will likely prioritize the highest faction ranks and combined resources to avoid loss.
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New MTX categories are being added, with more cosmetics in the works for future patches.
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Adaptive damage reduction may be replaced in the future with a major patch.
Table of Contents
Engine Upgrade, New System, New MTX Category, Void Warlock!! 🎮
This article is a summary of the recent Dev Stream 127 of Last Epoch, where Mike, one of the senior developers at 11th Hour Games, shared insights into the upcoming 1.1 cycle 2 and answered community questions. The stream also celebrated the successful completion of a 31-day subathon, showcasing the dedication of the gaming community.
Stream Highlights 🌟
In this section, we’ll delve into the key insights shared by Mike during the Dev Stream 127, covering discussions on faction rank leveling, the possibility of sockets in gear, progress with optimization, potential changes to the Warlock class, character appearance modification, narrative expansion in the campaign, and the introduction of a new MTX category.
Faction Rank and Leveling
The team at 11th Hour Games is actively tweaking the progression system for faction ranks, with a focus on adjusting the rewards and rate of progression for both factions. This update aims to enhance the gameplay experience by ensuring that the effort put into ranking up is met with valuable rewards.
Faction | Rank | Rewards |
---|---|---|
Faction 1 | Rank 1 | Item 1, Item 2 |
Faction 2 | Rank 2 | Item 3, Item 4 |
Discussion on Sockets
The concept of adding sockets to gear has been a topic of interest among players. While there is potential for a socket system in the future, the team has put it on the back burner due to the complexity of integrating it seamlessly into the current crafting system. However, there is optimism around the possibility of a future inclusion of a socket system.
Progress with Optimization
Efforts towards optimization are ongoing, with dedicated team members working on engine upgrades and specific optimization areas such as level design and skill enhancement. Players can anticipate performance improvements in future updates, addressing concerns related to FPS stability.
Possibility of Void Conversion for Warlock
The potential introduction of void conversion for the Warlock class has been a subject of interest, and while it’s not a primary or secondary void class currently, the team is open to exploring changes or future masteries that align with the void theme. There is a possibility of void-related changes in individual skills for the Warlock class in the future.
Character Customization and Narrative Expansion
While character appearance modification is not a part of the 1.1 update, it remains a planned feature for the game. Additionally, the team is committed to extending the narrative in the campaign, with three chapters yet to be added. The goal is to balance the expansion of the story while ensuring that the campaign experience remains engaging for players.
Campaign Expansion | Expected Timeline |
---|---|
Narrative Chapters | Addition over several patches |
Alt Character Progression | Minimal impact on time-to-completion |
Updates on Quality of Life
The team aims to ensure that quality of life changes, including alt character leveling and the legacy cycle system, are aligned with player expectations. The conversion of progression, inventory, and crafting materials from the cycle to Legacy has been carefully considered to maintain balance and prevent any abuse cases.
New MTX Category and Future Cosmetics
A new cosmetic category has been introduced to fulfill longstanding supporter pack promises, setting the stage for the gradual influx of new cosmetics in future updates. Players can expect a variety of cosmetics, including trails and other visual enhancements, to be added over time.
Conclusion 🚀
The Dev Stream 127 provided valuable insights into the upcoming features and improvements in Last Epoch. From progression adjustments and optimization efforts to narrative expansions and new cosmetics, the game continues to evolve to cater to the preferences of its dedicated player base. As the 1.1 cycle 2 approaches, players can anticipate a more immersive and visually appealing gaming experience.
Key Takeaways
- Faction rank and leveling adjustments ongoing
- Potential socket system in the future
- Focus on optimization for improved gameplay
- Narrative expansion and character customization planned
- Introduction of new MTX category and future cosmetics
FAQ
Q: Will character appearance modification be available in the 1.1 update?
A: No, character customization is a planned feature for future updates but not included in the 1.1 cycle.
Q: Are there plans for further narrative expansion in the campaign?
A: Yes, three chapters are yet to be added over several upcoming patches.
Q: Can players expect new cosmetics, such as trails and weapon visuals, in the near future?
A: Yes, the introduction of a new MTX category sets the stage for ongoing additions of various cosmetics.
Stay Engaged!
For more insights and updates on Last Epoch, be sure to join the live watch parties and engage with the community threads. Your participation in shaping the future of the game is valued and appreciated.
Support the Cause
Show your support for Last Epoch by subscribing to the official channels and considering involvement in the upcoming events and exclusive content through Patreon.