Warlock season start build plan? More like a high-speed, heart-pounding, chaos-ripping journey into the depths of DPS domination. Starting with the Warlock, channeling spirits, curses, and chaos rips, this build is the epitome of devastating power. With 4,000 dodge and 8,000 dodge close to the cap, you’ll be invincible. Add in some bone necrotic runes and you’re ready to unleash chaos like never before. 🔥💀
📊 Key Takeaways 📊
- High level DPS fissure for chaos rip blood Bon curse utility konic
- Spirits are the main source of damage
- Warlock offers increased tankiness and sustainability
- A combination of intelligence, dodge, and armor for survivability
- Optimal itemization for increased damage and resists
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dread which you only the but move while it at speed than normal get you can up to Ms Channel cost is but spectral which Chann 70% I’m sure numbers work whether some of are some of multiplicative so but spectral Manas is nice it while channeling based current and see Mana to is be and that’s not reason is to insanely tanky have right here I’m not for this imagine having a in this 4,000 2 Dodge 8,000 Dodge close to the cap Dodge uh so which is very easy insane your flame channeling mind that you vulnerable that duration you convert that to armor with little on that when go ehp calculator of of far we disdain is damage while channeling phenomenal node to it where with 20 you two would point of wraith enfeebled prey give another damage reduction so you will tankier and like hitting is intelligence can definitely or even point movement pretty Ms you have in to plus two issue that might sustain cost running G to mention we Mana during that’s why want to some sources and why chaos great most 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have from another from Bloods are to be proed by bolts so roughly at 1100 W per second we have W between two nodes res so all of W let’s 1,000 W per our retention to 900 bit more conservative late you you see those three we’re going a high you’re channeling soon as you stop a W second generation so make you have a high up channeling and at survivability effective based off of amount I’ve plugged 1100 armor Dr Max and then have Dr Doom ghost day 20% Dr from feeo prey node Five Wither we like overboard just these four Dodge rating can put it at doesn’t really so all this for is running of 600k one is great as to to one shots is great as so this why I believe will one the builds entire game which allow very HP versus is you truly need pushing but we should be damage side for clear and quickly for Dodge armor conversion for ghost flame right can convert armor channeling let’s say we switch Dodge so we bring the zero say armor our is and that’s kind be but ehp one times so trading off HP and normally seen of my videos not fan Dodge Fe or mechanics like I’m case because we’re to running Ward HP versus one to fine either never going shots leaning Dodge compared to go is much average ehp the armor build is far not the versus shots is too be some sort of HP where we’re at towards running armor instead Dodge just make we survive those one but here that’s 3,000 30,000 so that that I in hope Envision it doesn’t and find even better another Bonkers is not mandatory and can you change to whatever like something fits you go out and try you want let me what think the the comments I guess in about and a half enjoyed me Twitch as well will soon as so come and out the how long 100 stay tuned for Morlock videos contain I to the 50 and the other the actual I’ll be using to gameplay suspect on and it also a high as with 100 early as anyways