The Last Epoch 1.0 release is bringing some major changes, including new masteries, faction system, and visual improvements. Players can join either the trading Merchants Guild or the non-trading Circle of Fortune faction, each with its own perks. Two new masteries, Warlock and Falconer, will offer unique gameplay experiences. Visual clarity, lighting, and shadow effects are also getting an upgrade. And there will be bug fixes. Exciting times ahead! 🎮✨
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🔄 Changes in Version 1.0
The upcoming 1.0 update for Last Epoch, currently in Early Access, is set to bring several significant changes to the game. Let’s take a look at what’s in store for players upon launch.
💡 Latest Developments
The game currently has nine acts in the campaign, out of the planned 12, and features the monolith endgame system along with 13 masteries out of the expected 15. These developments are part of the roadmap for the 1.0 release, as stated in the developer notes from November.
📜 Trade and Item Factions
In a recent developer update in January, Last Epoch introduced an interesting concept related to the trade and item factions in the game. The introduction of two factions, the Merchant Skilled and the Circle of Fortune faction, aims to address the ongoing debate about a player-driven economy based on trading items. Players will have the option to join either of the two factions, each with its own benefits and trade-offs, creating a unique gameplay experience.
🛠 New Class Reveals
With the release of version 1.0, players can expect the addition of two new classes – the Warlock and the Falconer. The Warlock, the third Mastery for the Acolyte class, harnesses dark energies through curse and soul magic, focusing on applying damage over time effects and stacking synergies with curses. On the other hand, the Falconer, the third Mastery for the Rogue class, utilizes a falcon companion to lay down explosive traps and nets, offering a blend of offensive and defensive gameplay elements.
🎨 Visual Enhancements
Apart from gameplay updates, the 1.0 release will also bring visual improvements to the game. This includes enhancements in visual clarity through improved lighting and shadow effects, as well as upgrades to weather and terrain textures. Additionally, the Shaman Mastery is set to undergo a revisit to existing skills and passives, offering a more refined gaming experience.
⚖ Changes to Endgame System
Last but not least, the update will see rebalancing in the endgame system, with adjustments to how Echoes and Corruption scale in terms of difficulty. Notably, the corruption, which represents the higher tier of difficulty, is expected to scale faster, while the echo system will be slightly more manageable.
🐛 Bug Fixes and Conclusion
Lastly, the 1.0 release will address existing bugs in the game, providing a more polished experience for players. For more information about the upcoming changes, be sure to check the links in the description below. As always, stay tuned and have an awesome day!